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Mobile apps

An app must earn its place on the home screen.

I shape, design, and build apps where the core task is clear, fast, and worth returning to.

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The delivery

A product, not just an app file.

From the right problem and prototype to development, launch, and learning.

1

Product strategy

Audience, core problem, position, and first version.

2

UX and interface

Prototypes and a visual system that works in the hand.

3

Development

Native or cross-platform according to product requirements.

4

Launch

Testing, the App Store, and a plan for learning from use.

The important work happens before the code.

A successful app starts with a clear user need, the right scope, and a reason to choose mobile over the web.

  1. The right problem

    We define the recurring task the app should make noticeably better.

  2. The right flow

    We prototype the core journey and remove everything that interrupts it.

  3. The right first version

    We build enough for users to receive real value.

  4. The right next step

    After launch, behaviour and feedback guide improvements.

The MC Kortet home screen

An independent product as proof

MC Kortet, from idea to launched iOS app.

The work covered product, information architecture, interface, development, and content for Swedish motorcycle theory.

  • Native iOS
  • 1,239 questions
  • Launched product
View MC Kortet

Do you have an app idea, or an existing app that needs to find its core?

Get in touch